Six smoked-quartz prisms on a basalt ring
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W · BLK {{ winBlockStr }}/10 · {{ entryShort }}

Call the heaviest shard

Lock your prediction on the next empty slot before the ring turns again.

CLICK A PRISM TO LOCK · CLICK BLIPS TO CAPTURE READS
LATENCY · MS
RING LOG
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Shard loadLIVE
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Standings
#TRADERFAVPTS
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Window load
LEAD {{ leadCode }}FIELD
READS
WINDOW · 10 BLOCKS · 6 SHARDS

One window, six shards

Read the pillars. Lock the shard you expect to carry the most load over the next ten blocks. The ring turns, the window resolves, and the standings re-etch on the rim.

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Top-down plan of the ring at resolution
PLAN · RESOLUTIONCALLER BEAM → S5
LIVE READ · W

Read the pillars

Tap a shard to take it into the arena.
Cut lodestone prism with amethyst light column
SEASON 03 · BLOCKS LEFT

The rim keeps score

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ARENA · LIVE · BLK

Six shards. One slot.

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WINDOW {{ entryShort }}
PLAN VIEW · CURSOR SELECTS
TURN {{ turnStr }}
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ShardsKEYS 1–6 · ENTER LOCKS
SHARDLOADΔ/BLKΣ
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FIRST CALL · Read Δ/BLK. The steepest climb carries the window. Lock before block 04.
PTS
RANK
STREAK
HELD{{ you.record }}
Live leaderboardALL →
#TRADERTIERPTSHELDSTRK
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Ring log
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SEASON 03 · 1,440 BLOCKS · RE-ETCHED EVERY 10

Standings

SEASON CLOSES IN BLK
YOUR RANK / {{ boardCount }}
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{{ t.range }} PTS
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Season tableSELECT A TRADER FOR PROFILE
#TRADERTIERPTSCALLSHELD %STRKFAV
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Resolved windows
W {{ w.id }}{{ w.winner }}Σ {{ w.total }}{{ w.you }}
HOW IT WORKS · 4 STEPS · 10 BLOCKS

Read. Lock. Turn. Resolve.

Six glass shards sit in a basalt ring. Each carries a live data load, shown as the pillar of light inside it. Call the one that carries the most over ten blocks.

Cut lodestone prism
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The window

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ENTRY · BLK 00–03 LOCKED · BLK 04–09 CURRENT BLOCK
Rules
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Ring at resolution with caller beam
SHARD LOCK · BEAM FROM THE OPEN SLOT PINS THE PILLAR FOR 10 BLOCKS
LOADSTONE RING · TRADER'S ARENAALL FIGURES ILLUSTRATIVE · 595 MS PULSE
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W {{ res.w }} RESOLVED10/10 BLK
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Standings